Impulse Calculator

Impulse Calculator

Impulse Calculator Overview

Impulse Calculator calculates the change in momentum for an object subjected to a given force and time period. Enter values into the respective boxes before clicking “Calculate.” Your answer will then appear below!

Momentum is defined as a vector quantity equaling mass multiplied by velocity. An object’s impulse refers to how much of its momentum has changed within a set amount of time.


The Impulse Formula, commonly abbreviated as J, is used to calculate the change in momentum of moving objects. This change is calculated as the result of multiplying average net external force multiplied by time; or more simply put, Dp = FnetDt/m. Where m is mass of object traveled and distance traveled while t is time. Note: Since impulse is considered vector quantity evaluation should include both components of velocity.

Use of this calculator will enable you to gain more understanding of momentum and how it changes when an object is exposed to external forces. With its fields available for entry, this calculator allows users to calculate total mass or velocity changes for an object being subjected to force; then display force, time elapsed and final calculation result.

Imagine a ball striking a wall at an acute angle and then rebounding off of it, due to an intense force applied over an extremely short time span; this force is called impulse and can be calculated with our Impulse Calculator.

Not to be forgotten is that momentum is a vector quantity, meaning it must be measured both in terms of velocity and acceleration. Therefore, when using Impulse Calculator it is imperative that you choose appropriate values for both directions of momentum measurement.

Impulse with Velocity Calculator is an intuitive online calculator that makes calculating impulse easy. Simply enter an object’s mass and its change in velocity into the calculator to start, and it will calculate its impulse instantly! Plus, understanding mass, velocity and acceleration relationships will enable you to more accurately predict how objects move or interact with one another.

Force (N)

If you know the force applied to an object during a given time period, you can calculate its impulse using this calculator. Simply input your values and click “Calculate Impulse.” Using J = Ft as its basis for calculation, this calculator uses J as its formula for finding its value – equalling force multiplied by time interval and also accepting input in any unit and automatically converting between units while computing.

Impulse measures the net change in momentum of an object or system and is vitally important in understanding physics, such as forces exerted upon objects and their motion. Our Impulse Calculator can assist with learning more about momentum, impulse, and how they intersect one another.

Physics defines momentum of an object as a vector quantity, where direction of motion is determined by mass and velocity of that object. Momentum of an object can also be calculated as an additive vector sum of mass times velocity.

When an object travels at a constant velocity, its momentum equals its mass. But as its velocity fluctuates, so too will its momentum fluctuate accordingly and this causes its total energy expenditure to vary, leading to collisions producing massive amounts of energy release.

Impulse refers to any change in momentum of an object over a certain time frame and is determined by adding all forces acting upon it over that period of time. Formula for finding impulse is net force multiplied by change in momentum; note however that force does not remain constant over time, therefore an impulse won’t always match instantaneous force levels.

Impulse and momentum changes are linked through an irreducibly fundamental relationship known as Impulse-Momentum Theorem, whereby all net forces delivered over a specified time interval equal each other to form an impulse that equals its change in momentum. To use the Impulse Calculator, first enter initial and final velocity for your object along with time interval before dividing total impulse by change in time to calculate average impulse value.

Time (s)

Impulse Calculator is a free online tool designed to display changes in momentum of an object over a specific period. This calculator utilizes the formula J = F*t where F stands for force and t for time interval. Understanding impulse and momentum relationships are vital in motion physics – in fact impulse is a special case of momentum-momentum theorem: knowing an object’s net force over a specific period enables one to calculate its momentum change.

This calculator takes into account several values when calculating the change in momentum of an object, such as mass, initial and final velocity, acceleration and time taken for it to reach its final position. Additionally, initial and final momentum, GPE/kinetic energy calculations as well as GPA will all be taken into consideration before clicking “calculate.” Note: this calculator can only display accurate calculations so make sure all necessary details have been entered before clicking the “calculate” button.

To use the calculator, enter information such as mass of object, initial and final velocities, change in velocity of object over seconds and click “calculate.” It will instantly calculate impulse and display it for quick reference on screen.

For more complex calculations, the calculator’s advanced option offers additional calculations of initial and final momentum, acceleration, GPE, and kinetic energy of an object. It is an invaluable resource for students learning physics! This calculator makes an excellent way for those in higher grades to complete homework quickly and accurately.

Impulse is a vector quantity that measures the change in momentum of an object over a specified time. This calculator is ideal for students studying physics as it helps them grasp momentum and force concepts – such as why falling onto hard floors causes more injuries than soft ones; and also learn to apply momentum formula in real world situations.

Tips and Tricks

Engineers value impulse as an essential physical quantity that unifies momentum and acceleration, defined as force (F) times time (T), which represents changes in momentum over a specific interval. Our calculator uses the well-known equation J = Ft to compute this quantity, automatically converting between units during calculation. Furthermore, users may enter values using different units of measurement for force and time measurements as desired by entering values directly in those boxes on our calculator interface.

An impulse calculator can help determine the initial and final velocities of an object as well as any changes over time, providing vital data when designing and optimizing vehicles, machines, or any equipment requiring precise speed or acceleration data. Such information is invaluable when optimizing vehicles or machines to meet precise speed or acceleration specifications; for instance it can help determine whether an engine meets those standards or needs to be replaced.

This calculator operates according to the impulse-momentum theorem, which asserts that an object’s change in momentum equals the sum of all forces acting upon it over a specific period. This principle provides an effective framework for understanding complex mechanical systems’ dynamics.

Apart from the Impulse Calculator, other tools are also available to you to help reduce impulse buying. These include recognising trigger situations and learning to avoid them, using cash instead of credit, and setting clear financial goals – these techniques may be invaluable in helping stop impulse purchases when feeling stressed or emotionally triggered.

Impulse(sys,t) calculates the impulse response y of a dynamic system model sys. Time range specifies when and for how long impulse will simulate your system simulation; otherwise a default period value based on system dynamics will be selected automatically by impulse.

Impulse does not support continuous-time LPV models with implicit parameter trajectories; however, you can use pade (Control System Toolbox) to approximate time delays before computing impulse responses. Alternatively, to simulate continuous-time models with internal time delays you can use lsim instead.

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